// HOW MEMBERS LEAD PROJECTS
Every finished game starts
with one member. And one spark.
The trajectory from idea to shipped — told in five beats.
↓ The Trajectory
01
The Spark
Prototype the spark
A small, playable proof. Built on your own time — whatever engine you love.
02
Approved
Get the green light
Share the prototype. Approved ones go live to the Pod with a ship date.
✓
Approved—
let’s ship it.
let’s ship it.
PR #1 · REVIEWED
03
Rally
Rally the crew
Post a weekly update video. Break work into tasks — 10 minutes to a core feature.
04
Scope
Protect the deadline
Cut scope, never quality. Every game finishes — that’s the deal.
v1.0 Scope ship-ready
Boss room
Core loop
Second biome → v1.1
05
Ship
Ship & credit everyone
The game ships on-time. Every contributor is credited by role — not lumped into a list.
Everchange
Project LeadIain Hurt
Crazy Arena Chaos
Project LeadChristian Gabbianelli
The Legend of Shadowtail
Project Lead Michael Fewkes
Programmer Mark Guinn
Level DesignerNoah Wizard
Composer Aaron Sherman
Artist Jakob Harris
+ 4 more named contributors
Prototype
→ Approved
→ Shipped
Every lead ships with a full pod behind them.
Your first game could be three months from today.