How It Works

Three steps.
One shipped game.

Within an hour of joining, you're inside a live game team with a real task in front of you. No ramp-up period. No gear-up phase. Here's the full loop.

// step 01

You don't start
from zero.

Step into a game that's already in motion. Real teams are building right now — real ship dates are already on the calendar. You pick a game you like, and you're in. No blank canvas. No solo grind. No starting over.

  • Real games already in development
  • Real ship dates already set
  • Real teams already building
You're in under 1 hour from signup
// step 02

Pick what fits
your week.

Browse the task board. Find something that fits your skill and your schedule — code, art, audio, design. There's no pressure to do it all. Pick one thing that sounds good. Finish that one thing.

  • Small tasks — 10 to 60 minutes
  • Medium tasks — 1 to 3 hours
  • Bigger features when you're ready
1–3 hours a week is all it takes
// step 03

Finish it. Push it.
Watch it ship.

Complete your task — however works for you — and push it to the team. Your piece goes live in the actual game. Week by week, those small pushes compound. In 90 days, a finished game has your name in the credits.

  • Push your code or assets to the team
  • See your work live in the actual game
  • 90 days — game shipped, credits yours
Ship a game in 90 days
Your 90-day arc
What we actually believe

The Pod
Philosophy.

We have opinions. Strong ones. About game dev, about learning, about what it means to actually make something. Here's where we stand.

🚀

Ship First, Perfect Later.

Most developers spend years optimizing for "ready." Ready to start. Ready to show people. Ready to be good enough. We optimize for done. Because done is the only place the learning actually lives. The reps are the lesson — and shipped games are the reps.

"I accomplished more in four months here than in four years at my college game dev club."

Dan Dela Rosa— Dan Dela Rosa, Dev Pods member
🤝

Your Team Is Your Superpower.

Solo dev isn't Hard Mode. It's a mode nobody asked you to play. Your pod fills the skill gaps you can't see, picks up the slack when life gets busy, and genuinely cares whether your name ends up in the credits of a shipped game. That's not a nice-to-have. That's the whole model.

"I love how a project has momentum. The team keeps making the game better even when you're busy. You get this amazing jolt of motivation coming back."

Philip Ludington— MrPhil (Philip Ludington)
🎯

Small Bets. Real Ships.

We don't do sprawling open-worlds with 18-month scopes and zero accountability. Tight scope, trusted structure, actual shipping — that's the Dev Pods way. Every game finishes. Every credit is real. Your portfolio grows with every cycle you're part of.

"Having worked professionally in game dev for close to 10 years, I can truly say this is the most fun I've had making games."

Gabriel Cornish— Gabriel Cornish, industry veteran & Dev Pods member